This game is both massive and extremely playable, giving players a unique appreciation for the issues involved at the beginning of the invasion. The importance of the initial air-drops, the real potential for brutal German counterattacks, and the need to get off the beaches quickly, all these come into sharp focus within the clean and fast-playing framework of the Standard Combat Series. Players can tackle the US landings separately as single-map scenarios, the Commonwealth landings on two maps, and of course there is the Whole Enchilada.
- World War II
- Simulation
- Hex-and-Counter
- Dice Rolling
- Dean Essig
- Nicolas Eskubi
- Game specific scenario/rulebook
- SCS 1.7 Rules
- 4 11″ x 17″ Setup charts
- 4 22″ x 34″ Maps
- 8 Countersheets
- 2 Six-sided dice





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